Source TaleWorlds campaignsystem object reference not set to an instance of an object

Can someone from a Dev team of the CommunityPatch confirm, that this crash have nothing to do with it? Pretty please, just in case. Because, I believe, that I don't have any other mod, that do something with this method.

Steps -

  1. Obtain a Castle/Town,
  2. Start to upgrade it, (maybe irrelevant)
  3. Just play the game normally,
  4. It will crash on a random day tick.

1.4 Beta
CommunityPatch-rc5 (but it was happened before rc5, with rc2 too)

The crash is constant. You can't get pass it by disable some or all mods when you get it. Basically, you're save is doomed from that point.

Source: TaleWorlds.CampaignSystem Object reference not set to an instance of an object. at DMD?24490699::CalculateProsperityChangeInternal_Patch2>(DefaultSettlementProsperityModel this, Town fortification, StatExplainer explanation) at TaleWorlds.CampaignSystem.Town.DailyTick() at TaleWorlds.CampaignSystem.Campaign.DailyTickSettlement(Settlement settlement) at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t) at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickSettlement(Settlement settlement) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement) at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped) at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt) at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt) at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt) at TaleWorlds.Core.GameStateManager.OnTick(Single dt) at TaleWorlds.Core.Game.OnTick(Single dt) at TaleWorlds.Core.GameManagerBase.OnTick(Single dt) at DMD?66083951::OnApplicationTick_Patch2>(Module this, Single dt)

After disabling CommunityPatch, crash log are a little different for some reason -

Source: TaleWorlds.CampaignSystem Object reference not set to an instance of an object. at TaleWorlds.CampaignSystem.SandBox.GameComponents.DefaultSettlementProsperityModel.CalculateProsperityChangeInternal(Town fortification, StatExplainer explanation) at TaleWorlds.CampaignSystem.Town.DailyTick() at TaleWorlds.CampaignSystem.Campaign.DailyTickSettlement(Settlement settlement) at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t) at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickSettlement(Settlement settlement) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement) at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped) at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt) at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt) at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt) at TaleWorlds.Core.GameStateManager.OnTick(Single dt) at TaleWorlds.Core.Game.OnTick(Single dt) at TaleWorlds.Core.GameManagerBase.OnTick(Single dt) at DMD?66083951::OnApplicationTick_Patch2>(Module this, Single dt)

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Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source: TaleWorlds.CampaignSystem
CallStack:

  • at TaleWorlds.CampaignSystem.PlayerEncounter.DoPlayerVictory()
  • at TaleWorlds.CampaignSystem.PlayerEncounter.UpdateInternal()
  • at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.EncounterGameMenuBehavior.game_menu_encounter_on_init(MenuCallbackArgs args)
  • at TaleWorlds.CampaignSystem.GameMenus.GameMenu.RunOnInit(Game game, MenuContext menuContext)
  • at TaleWorlds.CampaignSystem.MenuContext.HandleStates()
  • at TaleWorlds.CampaignSystem.MapState.OnActivate()
  • at TaleWorlds.Core.GameState.HandleActivate()
  • at TaleWorlds.Core.GameStateManager.OnPopState(Int32 level)
  • at TaleWorlds.Core.GameStateManager.DoGameStateJobs()
  • at TaleWorlds.Core.GameStateManager.PopState(Int32 level)
  • at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt)
  • at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  • at TaleWorlds.Core.Game.OnTick(Single dt)
  • at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
  • at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, Single dt)

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